sono2 - spatial audio
Dolby Atmos Mixing · Spatial Audio · Mastering

3D Draggable Sources — Resonance Audio + three.js

Master
-16 dB

Room (Resonance reflections)

Enable room
Preset
Room size
1.00×
Room changes are applied by restarting audio (button above). This avoids browser issues some people hit when changing room convolution buffers repeatedly.

Post reverb (live)

Wet
0.25
Decay
1.60 s
Pre-delay
15 ms
Tone (LPF)
6000 Hz
Drag balls to move sources. Orbit camera with wheel / right-drag. Headphones recommended.
Positions: loading…
Status: 3D ready. Click Start to enable audio.